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	<title>Betabeat &#187; social games</title>
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		<title>Betabeat &#187; social games</title>
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		<title>Zynga Needs a Hit, Man</title>

		<comments>http://betabeat.com/2012/06/as-it-debuts-new-games-zynga-needs-a-hit-man/#comments</comments>
		<pubDate>Tue, 26 Jun 2012 09:00:31 -0400</pubDate>
					<link>http://betabeat.com/2012/06/as-it-debuts-new-games-zynga-needs-a-hit-man/</link>
			<dc:creator>Kelly Faircloth</dc:creator>
				
		<guid isPermaLink="false">http://betabeat.com/?p=52014</guid>
		<description><![CDATA[<p><div id="attachment_52052" class="wp-caption alignleft" style="width: 310px"><a href="http://nyobetabeat.files.wordpress.com/2012/06/3573105820_0e8ddc2633.jpg"><img class="size-medium wp-image-52052" title="Mark Pincus" src="http://nyobetabeat.files.wordpress.com/2012/06/3573105820_0e8ddc2633.jpg?w=300" alt="" width="300" height="201" /></a><p class="wp-caption-text">Plotting? (Photo: flickr.com/joi)</p></div></p>
<p>Today, Zynga is hosting the press (<a href="http://allthingsd.com/20120625/zynga-unleashing-several-new-games-and-an-update-for-its-playground/">and their dogs</a>) at its San Francisco HQ for something called "Unleashed," where the company will presumably be "unleashing" some new games. Let's hope they're a little more entertaining than that pun, because,<a href="http://www.nytimes.com/2012/06/26/technology/zynga-pursues-new-hits-for-a-fickle-market.html"> as the <em>New York Times</em></a><em> </em>points out, the company could use some help.</p>
<p>It's not like Zynga's woes are a secret: Shares are currently at $6.07, having debuted at $10 and spent time under $5. More people are gaming on mobile devices, and Facebook's growth is slowing. The company shelled out <a href="http://betabeat.com/2012/03/zynga-filing-confirms-omgpop-got-a-10x-return-for-investors/">$180 million</a> for Draw Something, which is <a href="http://betabeat.com/2012/06/as-zynga-attempts-to-resuscitate-draw-something-its-daily-active-users-shrink-by-almost-half-in-one-month/">currently cratering</a>. That just goes to show you how quickly games fall out of fashion, which makes planning awfully hard.</p>
<p>Also, just yesterday, EA launched the open beta of its social take on SimCity, which was <a href="http://www.youtube.com/watch?v=w2M1DAzDedk">previously announced with a trailer</a> proclaiming "more city, less ville," to the sounds of Best Coast's "The Only Place." Ouch, guys.<!--more--></p>
<p>Nevertheless, CEO Mark Pincus comes off as pretty carefree in his remarks to the <em>Times</em>, insisting he wasn't worried about the stock price and claiming, "We’re focused on inventing a new consumer industry and looking to build that over the long term." He also disagrees that gamers are a fickle, flighty bunch: “The vast majority of our games have grown steadily over time and then seen slow decline after they peaked, but they maintain player engagement."</p>
<p>Nor would Mr. Pincus give up any details in advance of today's splashy event. But--and this sounds like a hint--he doesn't seem to see any limit to the expansion of the Ville franchise:</p>
<blockquote><p>“We focus on evergreen categories and brands and game types,” Mr. Pincus said. “We think that the Ville games are fun, and as long as we keep making the game play fun, social and accessible, people will continue to want to engage with each other through those games.”</p></blockquote>
<p>So expect a series of increasingly more ludicrous concepts, we guess? Here, we've got one for you: BubbleVille.</p>
]]></description>
		<content:encoded><![CDATA[<p><div id="attachment_52052" class="wp-caption alignleft" style="width: 310px"><a href="http://nyobetabeat.files.wordpress.com/2012/06/3573105820_0e8ddc2633.jpg"><img class="size-medium wp-image-52052" title="Mark Pincus" src="http://nyobetabeat.files.wordpress.com/2012/06/3573105820_0e8ddc2633.jpg?w=300" alt="" width="300" height="201" /></a><p class="wp-caption-text">Plotting? (Photo: flickr.com/joi)</p></div></p>
<p>Today, Zynga is hosting the press (<a href="http://allthingsd.com/20120625/zynga-unleashing-several-new-games-and-an-update-for-its-playground/">and their dogs</a>) at its San Francisco HQ for something called "Unleashed," where the company will presumably be "unleashing" some new games. Let's hope they're a little more entertaining than that pun, because,<a href="http://www.nytimes.com/2012/06/26/technology/zynga-pursues-new-hits-for-a-fickle-market.html"> as the <em>New York Times</em></a><em> </em>points out, the company could use some help.</p>
<p>It's not like Zynga's woes are a secret: Shares are currently at $6.07, having debuted at $10 and spent time under $5. More people are gaming on mobile devices, and Facebook's growth is slowing. The company shelled out <a href="http://betabeat.com/2012/03/zynga-filing-confirms-omgpop-got-a-10x-return-for-investors/">$180 million</a> for Draw Something, which is <a href="http://betabeat.com/2012/06/as-zynga-attempts-to-resuscitate-draw-something-its-daily-active-users-shrink-by-almost-half-in-one-month/">currently cratering</a>. That just goes to show you how quickly games fall out of fashion, which makes planning awfully hard.</p>
<p>Also, just yesterday, EA launched the open beta of its social take on SimCity, which was <a href="http://www.youtube.com/watch?v=w2M1DAzDedk">previously announced with a trailer</a> proclaiming "more city, less ville," to the sounds of Best Coast's "The Only Place." Ouch, guys.<!--more--></p>
<p>Nevertheless, CEO Mark Pincus comes off as pretty carefree in his remarks to the <em>Times</em>, insisting he wasn't worried about the stock price and claiming, "We’re focused on inventing a new consumer industry and looking to build that over the long term." He also disagrees that gamers are a fickle, flighty bunch: “The vast majority of our games have grown steadily over time and then seen slow decline after they peaked, but they maintain player engagement."</p>
<p>Nor would Mr. Pincus give up any details in advance of today's splashy event. But--and this sounds like a hint--he doesn't seem to see any limit to the expansion of the Ville franchise:</p>
<blockquote><p>“We focus on evergreen categories and brands and game types,” Mr. Pincus said. “We think that the Ville games are fun, and as long as we keep making the game play fun, social and accessible, people will continue to want to engage with each other through those games.”</p></blockquote>
<p>So expect a series of increasingly more ludicrous concepts, we guess? Here, we've got one for you: BubbleVille.</p>
]]></content:encoded>
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			<media:title type="html">kfairclothobserver</media:title>
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			<media:title type="html">Mark Pincus</media:title>
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		<title>Zynga and Vostu Kiss and Make Up</title>

		<comments>http://betabeat.com/2011/12/zynga-and-vostu-kiss-and-make-up/#comments</comments>
		<pubDate>Tue, 06 Dec 2011 08:21:56 -0400</pubDate>
					<link>http://betabeat.com/2011/12/zynga-and-vostu-kiss-and-make-up/</link>
			<dc:creator>Ben Popper</dc:creator>
				
		<guid isPermaLink="false">http://www.betabeat.com/?p=23431</guid>
		<description><![CDATA[<p>Zynga has been involved in an ongoing legal battle with Vostu, the king of social gaming in Brazil, which also has a big office here in New York. Zynga sued Vostu for copying it games, to which Vostu <a href="http://www.betabeat.com/2011/06/17/zynga-sues-vostu-for-copying-its-rip-offs/">responded</a> that Zynga had made its entire business off of copying people's games. Touché.</p>
<p>With Zynga gearing up for an IPO, it was probably in everyone's interest to get this settled and keep any doubts from investors minds. The company's sent Betabeat a joint statement, “Zynga and Vostu have settled the copyright lawsuits and counterclaims against each other  in the United States and Brazil.  As part of the settlement, Vostu made a monetary payment to Zynga and made some changes to four of its games. The parties are pleased to have settled their disputes and to now put these matters behind them.”<!--more--></p>
<p>Twenty-five percent of internet users in Brazil play Vostu games, making it by far the number one social games company in Brazil, which is a booming market, and the  fourth-largest social games developer overall. Vostu also counts some real  heavyweights among its backers, including Accel Partners, Tiger Technology Global Management, Intel Capital and General Catalyst Partners. </p>
<p>The bigger Zynga's IPO, the more attractive Vostu will look when it comes time to go public. Everyone wins when you play together. </p>
]]></description>
		<content:encoded><![CDATA[<p>Zynga has been involved in an ongoing legal battle with Vostu, the king of social gaming in Brazil, which also has a big office here in New York. Zynga sued Vostu for copying it games, to which Vostu <a href="http://www.betabeat.com/2011/06/17/zynga-sues-vostu-for-copying-its-rip-offs/">responded</a> that Zynga had made its entire business off of copying people's games. Touché.</p>
<p>With Zynga gearing up for an IPO, it was probably in everyone's interest to get this settled and keep any doubts from investors minds. The company's sent Betabeat a joint statement, “Zynga and Vostu have settled the copyright lawsuits and counterclaims against each other  in the United States and Brazil.  As part of the settlement, Vostu made a monetary payment to Zynga and made some changes to four of its games. The parties are pleased to have settled their disputes and to now put these matters behind them.”<!--more--></p>
<p>Twenty-five percent of internet users in Brazil play Vostu games, making it by far the number one social games company in Brazil, which is a booming market, and the  fourth-largest social games developer overall. Vostu also counts some real  heavyweights among its backers, including Accel Partners, Tiger Technology Global Management, Intel Capital and General Catalyst Partners. </p>
<p>The bigger Zynga's IPO, the more attractive Vostu will look when it comes time to go public. Everyone wins when you play together. </p>
]]></content:encoded>
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