It was not hard to predict this particular backlash. A Kickstarter darling, one of the golden children of the video gaming world and a particular favorite of the notoriously clannish PC gaming community, got bought by painfully mainstream social media empire Facebook for $2 billion. Geeky bleeding edge tech, meet ubiquitous Silicon Valley titan and platform for both Farmville and Cityville. The ever-wary video game community began to rage.
The company in question is modern virtual reality standard-bearer Oculus Rift, once among the most popular entities in the video game community, now shunned by its early supporters in hopes of gaining broader acceptance. Sort of like Lindsay Lohan in Mean Girls. Read More