Fun Fun Fun
If you don’t know about Dots, congratulations. You’ve escaped being one of the 20 million players who are sucked into the dot-connecting frenzy. But for those who are hooked on the minimalist puzzle game, get ready to cancel whatever productive plans you had for the rest of the day: the team behind your addiction just put out a sequel.
There are a number of new features in TwoDots that add a little spice to the original Dots formula. The game boards come in all shapes and sizes, there are new challenges, 85 levels and new kinds of dots, like “anchor dots” in the underwater segment of the game’s story.
Fling those dumb Angry Birds into oblivion already: there’s a new free replacement sitting in the iTunes App Store for your time-killing needs. Enter Dots, a minimalistic game that accentuates the speediness of your swiping skills by connecting as many same-colored dots as possible in 60 seconds. The more dots—or better yet, boxes—you link together and create, the higher you score.
The game was the brainchild of Betaworks hacker-in-residence Patrick Moberg, who had never designed or coded a game before. He began development of Dots in January under the direction that the non-incubator wanted to create a “zen-like” game that people wouldn’t feel guilty playing.