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	<title>Betabeat &#187; cypher</title>
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		<title>If You Need Us, We&#8217;ll Probably Be Playing This Weirdly Enthralling Game</title>

		<comments>http://betabeat.com/2012/09/brb-were-obsessed-with-this-game/#comments</comments>
		<pubDate>Thu, 06 Sep 2012 16:45:16 -0400</pubDate>
					<link>http://betabeat.com/2012/09/brb-were-obsessed-with-this-game/</link>
			<dc:creator>Kelly Faircloth</dc:creator>
				
		<guid isPermaLink="false">http://betabeat.com/?p=61465</guid>
		<description><![CDATA[<p><div id="attachment_61516" class="wp-caption alignleft" style="width: 310px"><a href="http://nyobetabeat.files.wordpress.com/2012/09/screen-shot-2012-09-06-at-4-45-24-pm.png"><img class="size-medium wp-image-61516" title="Screen Shot 2012-09-06 at 4.45.24 PM" src="http://nyobetabeat.files.wordpress.com/2012/09/screen-shot-2012-09-06-at-4-45-24-pm.png?w=300" alt="" width="300" height="161" /></a><p class="wp-caption-text">Just look at that font. (Screencap)</p></div></p>
<p>This Betabeat reporter is young enough to have entirely missed the era of text adventure games, that most old-fashioned of computer game formats. However, that may very well leave us defenseless against the charms of <a href="http://www.cabrerabrothers.com/">Cypher</a>--which is <em>cyberpunk </em>themed, for maximum throwback appeal. Like, is that even still a real thing?</p>
<p>Say the gamers <a href="http://kotaku.com/5940495/someone-is-making-a-cyberpunk-text-adventure-game-in-2012">at Kotaku</a>: <!--more--></p>
<blockquote><p>Argentinian developers The Cabrera Brothers are working on Cypher, an all-new, commercial text adventure that doesn't just take us back to the 80s in terms of input, but also with its Blade Runner-inspired cyberpunk visuals (of which it looks like there's a <em>ton</em>).</p>
<p>You might think typing words onto a keyboard to control a game is quaint, and in many ways it is (not to mention frustrating), but there's a sense of immersion and flexibility you get from it that a mouse-driven menu system just can't match.</p></blockquote>
<p>Here's the trailer, which is weirdly mesmerizing:</p>
<p>http://www.youtube.com/watch?feature=player_embedded&amp;v=HgD0JDmr960</p>
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		<content:encoded><![CDATA[<p><div id="attachment_61516" class="wp-caption alignleft" style="width: 310px"><a href="http://nyobetabeat.files.wordpress.com/2012/09/screen-shot-2012-09-06-at-4-45-24-pm.png"><img class="size-medium wp-image-61516" title="Screen Shot 2012-09-06 at 4.45.24 PM" src="http://nyobetabeat.files.wordpress.com/2012/09/screen-shot-2012-09-06-at-4-45-24-pm.png?w=300" alt="" width="300" height="161" /></a><p class="wp-caption-text">Just look at that font. (Screencap)</p></div></p>
<p>This Betabeat reporter is young enough to have entirely missed the era of text adventure games, that most old-fashioned of computer game formats. However, that may very well leave us defenseless against the charms of <a href="http://www.cabrerabrothers.com/">Cypher</a>--which is <em>cyberpunk </em>themed, for maximum throwback appeal. Like, is that even still a real thing?</p>
<p>Say the gamers <a href="http://kotaku.com/5940495/someone-is-making-a-cyberpunk-text-adventure-game-in-2012">at Kotaku</a>: <!--more--></p>
<blockquote><p>Argentinian developers The Cabrera Brothers are working on Cypher, an all-new, commercial text adventure that doesn't just take us back to the 80s in terms of input, but also with its Blade Runner-inspired cyberpunk visuals (of which it looks like there's a <em>ton</em>).</p>
<p>You might think typing words onto a keyboard to control a game is quaint, and in many ways it is (not to mention frustrating), but there's a sense of immersion and flexibility you get from it that a mouse-driven menu system just can't match.</p></blockquote>
<p>Here's the trailer, which is weirdly mesmerizing:</p>
<p>http://www.youtube.com/watch?feature=player_embedded&amp;v=HgD0JDmr960</p>
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			<media:title type="html">kfairclothobserver</media:title>
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