Today, in Streisand Effect stories: Apple has booted the provocative game Sweatshop from its App Store. If that sounds like an offensive concept for a casual game, it’s deliberate: It’s designed to get you thinking about where the awful system that produces consumer goods. And according to Pocket Gamer, it got the ax because Apple wasn’t comfortable with the theme.
Not to mention it doesn’t behoove Apple to have customers thinking too hard about where their beautifully crafted devices come from.
Pocket Gamer reports:
Littleloud’s head of games, Simon Parkin, told Pocket Gamer that “Apple removed Sweatshop from the App Store last month stating that it was uncomfortable selling a game based around the theme of running a sweatshop.”
“Apple specifically cited references in the game to clothing factory managers ‘blocking fire escapes’, ‘increasing work hours for labour’, and issues around the child labour as reasons why the game was unsuitable for sale.”
Apparently this isn’t the first time this has happened, either. Pocket Gamer notes that at least two other games created to highlight the plight of the people who make our electronics have been pulled, with Apple citing clause 16.1 of the store’s terms and conditions: “Apps that present excessively objectionable or crude content will be rejected.”
Wouldn’t want any messy realities intruding on our shiny, fun world of casual gaming, now would we?